Acquisition, Learning, and Demonstration: Automating Tasks for Users
Contents
Programming Repetitive Tasks in Prolog By Demonstration
PDFThe Mecano Project: Enabling User-Task Automation During Interface Development
PDFSome Guidelines for Knowledge Acquisition Strategies
PDFAdvising Your Adaptive Software Agent
PDFUser Advice to Influence Problem-Solving
PDFThe Demonstrational Interfaces Project at CMU
PDFKnowledge Acquisition by Demonstration
PDFRemembrance Agent: A Continuously Running Automated Information Retrieval System
PDFDriving Knowledge Acquisition Via Expert Scripted Visualizations
PDFThe Trust Issue in Task Automation
PDFMeeting the User’s Intention In Programming By Demonstration Systems
PDFKasbah: An Agent Marketplace for Buying and Selling Goods
PDFProving Theorems by Mimicking a Human’s Skill
PDFSpecification-by-Demonstration: The ViCCS Interface
PDFStandardizing the Representations of User Tasks
PDFAcquiring Knowledge Relevant to Decision Making
PDFUsing Better Communication to Improve Programming by Demonstration
PDFApproaches to Authoring of Rules for Intelligent Agents
PDFBetween Help and Engineering: Constraints On User Task Automation
PDFWeb-based Planning for Image Processing
PDFAn Environment for Aiding Information-Browsing Tasks
PDFLearning From a Domain Expert to Generate Good Plans
PDFTraining An Agent Through Demonstration: A Plausible Version Space Approach
PDFAPT, A Cooperative ML System
PDFPBD–The Key To Service Robot Programming
PDFMachine Learning In Programming by Demonstration: Lessons Learned from CIMA
PDFFlexible Knowledge Acquisition Through Explicit Representation of Knowledge Roles
PDF