Proceedings:
No. 5: AAAI-22 Technical Tracks 5
Volume
Issue:
Proceedings of the AAAI Conference on Artificial Intelligence, 36
Track:
AAAI Technical Track on Game Theory and Economic Paradigms
Downloads:
Abstract:
Bayesian persuasion is a model for understanding strategic information revelation: an agent with an informational advantage, called a sender, strategically discloses information by sending signals to another agent, called a receiver. In algorithmic Bayesian persuasion, we are interested in efficiently designing the sender's signaling schemes that lead the receiver to take action in favor of the sender. This paper studies algorithmic Bayesian-persuasion settings where the receiver's feasible actions are specified by combinatorial constraints, e.g., matroids or paths in graphs. We first show that constant-factor approximation is NP-hard even in some special cases of matroids or paths. We then propose a polynomial-time algorithm for general matroids by assuming the number of states of nature to be a constant. We finally consider a relaxed notion of persuasiveness, called CCE-persuasiveness, and present a sufficient condition for polynomial-time approximability.
DOI:
10.1609/aaai.v36i5.20433
AAAI
Proceedings of the AAAI Conference on Artificial Intelligence, 36