Proceedings:
Game Theoretic and Decision Theoretic Agents
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Papers from the 2001 AAAI Spring Symposium
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Abstract:
We demonstrate how a producer of information goods can use a successively complex series of models to learn the preferences of consumers efficiently. We provide metrics for estimating the precision, accuracy, and learning complexity of different models, thereby providing a producer with the metrics needed to apply decision theory in selecting a sequence of models. We present experimental results demonstrating the effectiveness of this approach, and discuss current research on extending this idea to learning preferences over categories or strategies of other agents.
Spring
Papers from the 2001 AAAI Spring Symposium