Proceedings:
Artificial Intelligence and Interactive Entertainment II
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Papers from the 2002 AAAI Spring Symposium
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Abstract:
We approach creating an interactive drama from the viewpoint that having a human author involved in the creation of the drama is a valuable component. Given that there is this author, we suddenly find opposing forces inherent to the system: the amount of interaction we desire to give the User of the system vs. the amount of dramatic control we wish to give the Writer. In this paper, we propose IDA, an Interactive Drama architecture, which is based on the principle of having a real-time Director agent intelligently guiding the User’s experience towards the Writer’s dramatic goals, while at the same time allowing as much User flexibility as possible.
Spring
Papers from the 2002 AAAI Spring Symposium