Proceedings:
Artificial Intelligence and Interactive Entertainment II
Volume
Issue:
Papers from the 2002 AAAI Spring Symposium
Track:
Contents
Downloads:
Abstract:
ABL is a reactive planning language, based on the Oz Project language Hap, designed specifically for authoring believable agents - characters which express rich personality, and which, in our case, play roles in an interactive, dramatic story world. Here we give a brief overview of the language Hap and discuss the new features in ABL, focusing on ABL’s support for multi-character coordination. We also describe the ABL idioms we are using to organize character behaviors in the context of an interactive drama.
Spring
Papers from the 2002 AAAI Spring Symposium