Ambiguity -- A User Quality: Collaborative Narrative in a Multimodal User Interface

Anders-Petter Andersson and Birgitta Cappelen

In this paper we describe an application model for a collaborative narrative in a multimodal tangible user interface. We investigate how a story can be developed in negotiation between three users. By collaborating the users create a soundtrack and negotiate the next video sequence. We developed rhetorical principles for editing moving image material for a node based interactive system. We present a new concept of quality in the user experience that we define as ambiguity, user experience caused by the tension between complexity, control and risk.

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