Proceedings:
Lessons Learned from Implemented Software Architectures for Physical Agents
Volume
Issue:
Papers from the 1995 AAAI Spring Symposium
Track:
Contents
Downloads:
Abstract:
This paper describes lessons learned in the design, construction and programming of a team of three reactive trash-collecting robots. The robots placed first in the Office Cleanup Event at the 1994 AAAI Mobile Robot Competition. The discussion includes details of multiagent cooperation, color vision for the detection of perceptual object classes, temporal sequencing of behaviors for task completion, and a language for specifying motor schema-based robot behaviors. We also address questions regarding architectual design choices in the robots’ construction.
Spring
Papers from the 1995 AAAI Spring Symposium