Proceedings:
Lessons Learned from Implemented Software Architectures for Physical Agents
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Papers from the 1995 AAAI Spring Symposium
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Abstract:
I've worked on over a dozen different robot systems whose software control architecture ranged from nonexistent [4] to ponderous [2]. For the past many years, I along with several others, have been developing a layered architecture that joins reactive control with more traditional symbolic reasoning [6]. I believe that this architecture is the right way to go to create physical agents that can carry out a large variety of complex tasks in realistic environments.
Spring
Papers from the 1995 AAAI Spring Symposium