Proceedings:
Artificial Intelligence and Interactive Entertainment I
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Papers from the 2001 AAAI Spring Symposium
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Abstract:
The Liquid Narrative research group at North Carolina State University, a multidisciplinary group of faculty and students seeking to create interactive narrative environments. To do this, we are designing and building intelligent systems capable of creating structured interaction within virtual worlds that achieves the same kind of cognitive and affective responses to interactive stories as that seen in the participants of conventional narrative media such as the film or the novel. Our approach exploits a well-founded, declarative model of action and intention (Young, Pollack and Moore 1994, Young, Moore and Pollack, 1994) applied to virtual world contexts, in combination with new computational models of narrative structure. The intended result is the production of engaging, story-based interactive applications for education, training and entertainment.
Spring
Papers from the 2001 AAAI Spring Symposium