Learning for General Competency in Video Games
Papers
Pathological Effects of Variance on Classification-Based Policy Iteration
PDFDeep Apprenticeship Learning for Playing Video Games
PDFFrame Skip Is a Powerful Parameter for Learning to Play Atari
PDFGenerating Real-Time Crowd Advice to Improve Reinforcement Learning Agents
PDFThe Impact of Determinism on Learning Atari 2600 Games
PDFClassical Planning Algorithms on the Atari Video Games
PDFDomain-Independent Optimistic Initialization for Reinforcement Learning
PDFLearning When to Switch between Skills in a High Dimensional Domain
PDFEvery Team Makes Mistakes: An Initial Report on Predicting Failure in Teamwork
PDFPairwise Relative Offset Features for Atari 2600 Games
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