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Home / Proceedings / Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 8 /

Vol. 8 No. 2 (2012): Eighth Artificial Intelligence and Interactive Digital Entertainment Conference

Intelligent Narrative Technologies

  • Character Networks for Narrative Generation

    Graham Sack

    38

    PDF
  • Preface

    Stephen Ware, Jichen Zhu, Rania Hodhod

    vii

  • Towards Adaptive Quest Narrative in Shared, Persistent Virtual Worlds

    Emmett Tomai

    51

    PDF
  • Organizers

    Stephen Ware

    iii

  • Gestural Interactions for Interactive Narrative Co-Creation

    Andreya Piplica, Chris Deleon, Brian Magerko

    26

    PDF
  • The Intentional Fast-Forward Narrative Planner

    Stephen Ware

    57

    PDF
  • Procedural Game Adaptation: Framing Experience Management as Changing an MDP

    David Thue, Vadim Bulitko

    44

    PDF
  • Towards Interest And Engagement, A Framework For Adaptive Storytelling

    Michael Garber-Barron, Mei Si

    63

    PDF
  • A Formal Game for Eliciting Story Structure from Authors

    David Roberts, Andrew Hansen

    32

    PDF
  • Toward Narrative Schema-Based Goal Recognition Models for Interactive Narrative Environments

    Alok Baikadi, Jonathan Rowe, Bradford Mott, James Lester

    2

    PDF
  • Generating Narrative Action Schemas for Suspense

    Spyridon Giannatos, Yun-Gyung Cheong, Mark Nelson, Georgios N. Yannakakis

    8

    PDF
  • Toward Autonomous Crowd-Powered Creation of Interactive Narratives

    Boyang Li, Stephen Lee-Urban, Mark Riedl

    20

    PDF
  • Towards an Empathizing and Adaptive Storyteller System

    Byung Chull Bae, Alberto Brunete, Usman Malik, Evanthia Dimara, Jermsak Jermsurawong, Nikolaos Mavridis

    63

    PDF
  • Punch and Judy AI Playset: A Generative Farce Manifesto, Or, The Tragical Comedy or Comical Tragedy of Predicate Calculus

    Ian Horswill

    14

    PDF

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