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Home / Proceedings / Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 7 /

Vol. 7 No. 2 (2011): AIIDE Workshop Technical Report WS-11-18 (Intelligent Narrative Technologies)

Intelligent Narrative Technologies

  • A Real-Time Concurrent Planning and Execution Framework for Automated Story Planning for Games

    Eric Cesar Jr. Vidal,Alexander Nareyek

    98-105

    PDF
  • Murder in the Arboretum: Comparing Character Models to Personality Models

    Marilyn Walker,Grace Lin,Jennifer Sawyer,Ricky Grant,Michael Buell,Noah Wardrip-Fruin

    106-114

    PDF
  • Initial Results for Measuring Four Dimensions of Narrative Conflict

    Stephen Ware,Brent Harrison,R. Michael Young,David Roberts

    115-122

    PDF
  • Approaching a Player Model of Game Story Comprehension Through Affordance in Interactive Narrative

    R. Michael Young,Rogelio Cardona-Rivera

    123-130

    PDF
  • Automaticity and Expressive Behavior in Virtual Actors: Notes on the Organization of Mammalian Behavior Systems

    Ian Horswill

    31-36

    PDF
  • Learning Director Agent Strategies: An Inductive Framework for Modeling Director Agents

    Seung Lee,Bradford Mott,James Lester

    37-40

    PDF
  • A Phone That Cures Your Flu: Generating Imaginary Gadgets in Fictions with Planning and Analogies

    Boyang Li,Mark Riedl

    41-48

    PDF
  • Seven Design Challenges for Fully-realized Experience Management

    David Roberts

    49-56

    PDF
  • A Discrete Event Calculus Implementation of the OCC Theory of Emotion

    Margaret Sarlej,Malcolm Ryan

    57-64

    PDF
  • Selecting Agents for Narrative Roles

    Alexander Shoulson,Daniel Garcia,Norman Badler

    65-68

    PDF
  • A Rule-Based Framework for Modular Development of In-Game Interactive Dialogue Simulation

    Emmett Tomai,David Salinas,Rosendo Salazar

    69-76

    PDF
  • Causality in Hundreds of Narratives of the Same Events

    Emmett Tomai,Laxman Thapa,Andrew Gordon,Sin-Hwa Kang

    77-83

    PDF
  • On the Use of Reincorporation in Interactive Drama

    Zach Tomaszewski

    84-91

    PDF
  • The SimpleFPS Planning Domain: A PDDL Benchmark for Proactive NPCs

    Stavros Vassos,Michail Papakonstantinou

    92-97

    PDF
  • Towards a Computational Model of Narrative Visualization

    Alok Baikadi,Julius Goth,Christopher Mitchell,Eun Ha,Bradford Mott,James Lester

    44966

    PDF
  • The Case for Intention Revision in Stories and its Incorporation into IRIS, a Story-Based Planning System

    Matthew Fendt,R. Michael Young

    45215

    PDF
  • Corpus Annotation in Service of Intelligent Narrative Technologies

    Mark Finlayson

    17-20

    PDF
  • The Story Workbench: An Extensible Semi-Automatic Text Annotation Tool

    Mark Finlayson

    21-24

    PDF
  • Suggesting New Plot Elements for an Interactive Story

    Spyridon Giannatos,Mark Nelson,Yun-Gyung Cheong,Georgios Yannakakis

    25-30

    PDF

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