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Home / Proceedings / Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 11 /

Vol. 11 No. 5 (2015): AIIDE Workshop Technical Report WS-15-23 (Player Modeling)

Player Modeling

  • Comparing Clustering Approaches for Modeling Players’ Values through Avatar Construction

    Chong-U Lim,D. Fox Harrell

    22-28

    PDF
  • Modeling Leadership Behavior of Players in Virtual Worlds

    Samira Shaikh,Tomek Strzalkowski,Jennifer Stromer-Galley,George Broadwell,Ting Liu,Rosa Mikeal Martey

    29-35

    PDF
  • A Factor-Based Exploration of Player’s Continuation Desire in Free-to-Play Mobile Games

    Deividas Stankevicius,Hawraa Amira Jady,Anders Drachen,Henrik Schoenau-Fog

    36-42

    PDF
  • Modeling Individual Differences through Frequent Pattern Mining on Role-Playing Game Actions

    Zhengxing Chen,Magy Seif El Nasr,Alessandro Canossa,Jeremy Badler,Stefanie Tignor,Randy Colvin

    44964

    PDF
  • Monte-Carlo Tree Search for Persona Based Player Modeling

    Christoffer Holmgård,Antonios Liapis,Julian Togelius,Georgios Yannakakis

    45152

    PDF
  • Comparing Player Skill, Game Variants, and Learning Rates Using Survival Analysis

    Aaron Isaksen,Andy Nealen

    15-21

    PDF

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