Vol. 11 No. 4 (2015): AIIDE Workshop Technical Report WS-15-22 (Intelligent Narrative Technologies and Social Believability in Games)
Intelligent Narrative Technologies and Social Believability in Games
Aesthetic Interleaving of Character Performance Requests
PDFCinematic, Ambient, Inhabitable Narrative Environments: Story Systems in Search of an Artificial Intelligence Engine
PDFCulturally Appropriate Behavior in Virtual Agents: A Review
PDFImplementing Injunctive Social Norms Using Defeasible Reasoning
PDFModelling Social Network Interactions in Games
PDFNPCs as Social Mediators in Massively Multiplayer Online Games
PDFAutomated Generation of Conversational Non Player Characters
PDFSocial Play in Non-Player Character Dialog
PDFMerits of a Temporal Modal Logic for Narrative Discourse Generation
PDFPlotter: Operationalizing the Master Book of All Plots
PDFDesigning Story-Centric Games for Player Emotion: A Theoretical Perspective
PDFToward an Automated Measure of Narrative Complexity
PDFTowards an Accessible Interface for Story World Building
PDFInteractive Narrative Intervention Alibis through Domain Revision
PDFToward Natural Language Generation by Humans
PDFA Tripartite Plan-Based Model of Narrative for Narrative Discourse Generation
PDFIncreasing the Engagement of Conversational Agents through Co-Constructed Storytelling
PDFSymbolic Plan Recognition in Interactive Narrative Environments
PDF