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Association for the Advancement of Artificial Intelligence

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Home / Proceedings / Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 11 /

Vol. 11 No. 2 (2015): AIIDE Workshop Technical Report WS-15-20 (Artificial Intelligence in Adversarial Real-Time Games)

Artificial Intelligence in Adversarial Real-Time Games

  • Planning in RTS Games with Incomplete Action Definitions via Answer Set Programming

    Marcello Balduccini,Alberto Uriarte,Santiago Ontañón

    44965

    PDF
  • Robustness and Flexibility of GHOST

    Julien Fradin,Florian Richoux

    45183

    PDF
  • StarCraft Unit Motion: Analysis and Search Enhancements

    Douglas Schneider,Michael Buro

    15-21

    PDF
  • A Benchmark for StarCraft Intelligent Agents

    Alberto Uriarte,Santiago Ontañón

    22-28

    PDF

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