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Home / Proceedings / Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 10 /

Vol. 10 No. 4 (2014): AIIDE Workshop Technical Report WS-14-17 (Games and Natural Language Processing)

Games and NLP Workshop

  • Organizers

    Noriko Tomuro,Kristy Boyer,Yun-Gyung Cheong

    iii

    PDF
  • Objective

    Noriko Tomuro,Kristy Boyer,Yun-Gyung Cheong

    vii

    PDF
  • Automating Direct Speech Variations in Stories and Games

    Stephanie Lukin,James Ryan,Marilyn Walker

    18-23

    PDF
  • Using Game Reviews to Recommend Games

    Michael Meidl,Steven Lytinen,Kevin Raison

    24-29

    PDF
  • Mr. Clue — A Virtual Agent that Can Play Word-Guessing Games

    Eli Pincus,David DeVault,David Traum

    30-31

    PDF
  • Domain-Specific Sentiment Classification for Games-Related Tweets

    Trevor Sarratt,Soja-Marie Morgens,Arnav Jhala

    32-34

    PDF
  • Exploring Narrative Structure with MMORPG Quest Stories

    Emmett Tomai,Eric Martinez,Lucian Silcox

    35-37

    PDF
  • Adapting Automatic Speech Recognition for Foreign Language Learners in a Serious Game

    Joshua Winebarger

    38-54

    PDF
  • Games as Conversation

    Rogelio Cardona-Rivera,Robert Young

    44965

    PDF
  • Generating Game Narratives with Focalization and Flashbacks

    Marissa Hoek,Mariët Theune,Jeroen Linssen

    45183

    PDF
  • Architectural Issues for Compositional Dialog in Games

    Ian Horswill

    15-17

    PDF

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