Vol. 10 No. 3 (2014): AIIDE Workshop Technical Report WS-14-16 (Experimental AI in Games)
Papers
Organizers
PDFEducational Neurogaming: EEG-Controlled Videogames as Interactive Teaching Tools For Introductory Neuroscience
PDFThe Future of Procedural Content Generation in Games
PDFI Can Jump! Exploring Search Algorithms for Simulating Platformer Players
PDFThe General Mediation Engine
PDFIntegrated Pathfinding and Player Analysis for Touch-Driven Games
PDFToward Generating 3D Games with the Help of Commonsense Knowledge and the Crowd
PDFGame Design for Classical AI
PDFTowards the Automatic Generation of Fictional Ideas for Games
PDFGameplay as On-Line Mediation Search
PDFA Rogue Dream: Automatically Generating Meaningful Content For Games
PDFAsymmetric Virtual Environments: Exploring the Effects of Avatar Colors on Performance
PDFTowards Computational Co-Creation in Modding Communities
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