Artificial Intelligence and Computer Games
Contents
Virtual Intelligence from Artificial Reality: Building Stupid Agents in Smart Environment
PDFAI in Children’s Play with LEGO Robots
PDFTowards Articulate Game Engines
PDFAI Beyond Computer Games
PDFSituated AI in Video Games: Integrating NLP, Path Planning, and 3D Animation
PDFFinding a Pathfinder
PDFCognitive Modeling for Computer Games
PDFExplanations Count
PDFA Question of Character: Rules to Play By
PDFRobot Architectures for Believable Game Agents
PDFNot Your Grandmother’s Game: AI-Based Art and Entertainment
PDFCan We Talk?
PDFCapture the Flag: Military Simulation Meets Computer Games
PDFNerve Garden: A Virtual Terrarium in Cyberspace
PDFControlling Gaming Agents via Reactive Programs
PDFStrategies for Strategy Game AI
PDFHow a Biochemical Metabolic Model Can Contribute to Intelligence Lifelike Behaviour
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