fall-2006-05
Contents
Language as Generative of Culture
PDFPreface
PDFNeosymbiosis: How Humans and Software Benefit from Multi-Agent Cognitive Prosthesis
PDFControllability of Population Characteristics of IPD Game Players based on the Spatial Structure
PDFRobot without Organs? Assemblage, Agency and Networked Sociality in Human-Robot Interaction
PDFPatternDiviner: A Pattern Recognition Tool
PDFRepresenting Clarification Dialogues in a Speaker/ Hearer Model
PDFMind-Prosthesis Metaphor for Design of Human-Computer Interfaces That Support Better Attention Management
PDFEmergent Opinion Dynamics on Endogenous Networks
PDFEmergence as a Relational Property in Societies of Agents
PDFEstimating the Near-term Changes of an Organization with Simulations
PDFQualitative versus Quantitative Notions of Speaker and Hearer Belief: Implementation and Theoretical Extensions
PDFNavigational Map Learning by Context Chaining and Abstraction
PDFOn Curiosity in Intelligent Robotic Systems
PDFThe Interconnected Roles of Abstraction and Emergence in Artificial Societies
PDFDifferent Experiences, Different Types of Emergence: A-life Sculpture Designer, Interactant, Observer
PDFDemeter, Persephone, and the Search for Emergence in Agent-Based Models
PDFTraining Coordination Proxy Agents using Reinforcement Learning
PDFPropositional Logic Syntax Acquisition Using Induction and Self-Organisation
PDFCreating an Elastic Robotics Framework for Education and Research
PDFA Project to Develop a Distributed, Multi-Agent Communicatons Architecture Using Message Feedback
PDFFuzzy Mediation for Online Learning in Autonomous Agents
PDFThe Use of Collaborative Meta-Agents in Multi-Agent Systems
PDFCoupling Human and Non Human Agents
PDFNaming Games in Spatially-Embedded Random Networks
PDFA Default-Logic Framework for Legal Reasoning in Multiagent Systems
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