fall-2000-03
Contents
Distributed Cognition: A New Type of Human Performance Model
PDFModeling and Simulating Human Activity
PDFPerceptual Attention in Virtual Humans: Towards Realistic and Believable Gaze Behaviors
PDFOver-Estimating Cognition Time: The Benefits of Modeling Interaction
PDFIncreasing Realism of Human Agents by Modeling Individual Differences: Methodology, Architecture, and Testbed
PDFThe Agent-Based Modeling and Behavioral Representation (AMBR) Project: Completed, Ongoing, and Future Activities
PDFThe ACT-R/PM Project
PDFA Demonstration of Integrative Modeling of a Complex Dynamic Computer-Based Task
PDFHuman-Level AI’s Killer Application: Interactive Computer Games
PDFBuilding a Worthy Opponent: Simulating Human Play for the Development of Expertise
PDFGOMS, GOMS+, and PDL
PDFDeveloping Intelligent Agents to Support Air Traffic Control
PDFCreating Human-Like Synthetic Characters with Multiple Skill Levels: A Case Study Using the Soar Quakebot
PDFIssues in the Conduct of Comparisons among Human Performance Models and Live Human Performance in Complex Simulated Task Environments
PDFAI Approaches to Developing Strategies for “Wargame” Type Simulations
PDFAn Underlying Model for Defeat Mechanisms
PDFControl and Imitation in Humanoids
PDFSimulating Autistic Patients as Agents with Corrupted Reasoning about Mental States
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