This work presents a Computer-Based Training (CBT) tool that relies on an integration of Virtual Reality (VR) and Case-Based Reasoning (CBR). It is an application that handles past cases represented in Virtual Reality (VR) and aims at providing a framework for the development of computer-based instructional applications, d prototype has been developed as part of this research and is used to provide examples on the issues discussed. The application holds past experiences of experts in the inspection of health and safety regulations of scaffold structures. Each case in the prototype contains a virtual scaffold structure and tasks involved for its inspection. The instructional activity happens by reviewing tasks on scaffold inspection to either increase or evaluate users’ skills. The prototype development methodology is presented explaining the process of case design in VR. A training session on the inspection of scaffold health and safety regulations is presented and conclusions are drawn.
Published Date: May 2001
Registration: ISBN 978-1-57735-133-7
Copyright: Published by The AAAI Press, Menlo Park, California.