DOI:
10.1609/aaai.v34i09.7124
Abstract:
This abstract looks at one version of the pathfinding problem in games and discusses how it motived our recent work at the AIIDE 2019 conference.
Nathan R. Sturtevant
University of Alberta
Devon Sigurdson
Improbable Canada Inc
Bjorn Taylor
Improbable Canada Inc
Tim Gibson
Improbable Canada Inc
10.1609/aaai.v34i09.7124
This abstract looks at one version of the pathfinding problem in games and discusses how it motived our recent work at the AIIDE 2019 conference.
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