Published:
2018-02-08
Proceedings:
Proceedings of the AAAI Conference on Artificial Intelligence, 32
Volume
Issue:
Thirty-Second AAAI Conference on Artificial Intelligence 2018
Track:
AAAI Technical Track: Game Theory and Economic Paradigms
Downloads:
Abstract:
We show that the problem of finding an approximate Nash equilibrium with a polynomial precision is PPAD-hard even for two-player sparse win-lose games (i.e., games with {0,1}-entries such that each row and column of the two n×n payoff matrices have at most O(log n) many ones). The proof is mainly based on a new class of prototype games called Chasing Games, which we think is of independent interest in understanding the complexity of Nash equilibrium.
DOI:
10.1609/aaai.v32i1.11439
AAAI
Thirty-Second AAAI Conference on Artificial Intelligence 2018
ISSN 2374-3468 (Online) ISSN 2159-5399 (Print)
Published by AAAI Press, Palo Alto, California USA Copyright © 2018, Association for the Advancement of Artificial Intelligence All Rights Reserved.