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Home / Proceedings / Second International Conference on Multiagent Systems / Book One

Experiments in Learning Prototypical Situations for Variants of the Pursuit Game

March 15, 2023

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Authors

Joerg Denzinger

Universitaet Kaiserslautern, and Mattias Fuchs

Universitat Kaiserlautern

Germany

DOI:


Abstract:

We present an approach to learning cooperative behavior of agents. Our approach is based on classifying situations with the help of the nearest-neighbor rule. In this context, learning amounts to evolving a set of good prototypical situations. With each prototypical situation an action is associated that should be executed in that situation. A set of prototypical situation/action pairs together with the nearest-neighbor rule represent the behavior of an agent. We demonstrate the utility of our approach in the light of variants of the well-known pursuit game. To this end, we present a classification of variants of the pursuit game, and we report on the results of our approach obtained for variants regarding several aspects of the classification. A first implementation of our approach that utilizes a genetic algorithm to conduct the search for a set of suitable prototypical situation/action pairs was able to handle many different variants.

Topics: ICMAS

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Joerg Denzinger||Universitaet Kaiserslautern, and Mattias Fuchs||Universitat Kaiserlautern||Germany Experiments in Learning Prototypical Situations for Variants of the Pursuit Game Second International Conference on Multiagent Systems (1996) .

Joerg Denzinger||Universitaet Kaiserslautern, and Mattias Fuchs||Universitat Kaiserlautern||Germany Experiments in Learning Prototypical Situations for Variants of the Pursuit Game ICMAS 1996, .

Joerg Denzinger||Universitaet Kaiserslautern, and Mattias Fuchs||Universitat Kaiserlautern||Germany (1996). Experiments in Learning Prototypical Situations for Variants of the Pursuit Game. Second International Conference on Multiagent Systems, .

Joerg Denzinger||Universitaet Kaiserslautern, and Mattias Fuchs||Universitat Kaiserlautern||Germany. Experiments in Learning Prototypical Situations for Variants of the Pursuit Game. Second International Conference on Multiagent Systems 1996 p..

Joerg Denzinger||Universitaet Kaiserslautern, and Mattias Fuchs||Universitat Kaiserlautern||Germany. 1996. Experiments in Learning Prototypical Situations for Variants of the Pursuit Game. "Second International Conference on Multiagent Systems". .

Joerg Denzinger||Universitaet Kaiserslautern, and Mattias Fuchs||Universitat Kaiserlautern||Germany. (1996) "Experiments in Learning Prototypical Situations for Variants of the Pursuit Game", Second International Conference on Multiagent Systems, p.

Joerg Denzinger||Universitaet Kaiserslautern, and Mattias Fuchs||Universitat Kaiserlautern||Germany, "Experiments in Learning Prototypical Situations for Variants of the Pursuit Game", ICMAS, p., 1996.

Joerg Denzinger||Universitaet Kaiserslautern, and Mattias Fuchs||Universitat Kaiserlautern||Germany. "Experiments in Learning Prototypical Situations for Variants of the Pursuit Game". Second International Conference on Multiagent Systems, 1996, p..

Joerg Denzinger||Universitaet Kaiserslautern, and Mattias Fuchs||Universitat Kaiserlautern||Germany. "Experiments in Learning Prototypical Situations for Variants of the Pursuit Game". Second International Conference on Multiagent Systems, (1996): .

Joerg Denzinger||Universitaet Kaiserslautern, and Mattias Fuchs||Universitat Kaiserlautern||Germany. Experiments in Learning Prototypical Situations for Variants of the Pursuit Game. ICMAS[Internet]. 1996[cited 2023]; .


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