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Home / Proceedings / Papers from the 2009 AAAI Spring Symposium / Intelligent Narrative Technologies II

From Abstraction to Reality: Integrating Drama Management into a Playable Game Experience

March 14, 2023

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Authors

Anne Sullivan

Sherol Chen

Michael Mateas

DOI:


Abstract:

Often, video game designers must choose between creating a restrictive, linear experience and designing an open world with many different story lines that fail to form a tightly crafted narra- tive arc. A drama manager (DM) can provide a solution to this dilemma. A DM monitors an interactive experience, such as a computer game, and intervenes to shape the global experience so that it satisfies the author's expressive goals without decreasing a player's interactive agency. Previous work with declarative op- timization-based drama management (DODM) has focused on simulated player studies in abstract game worlds. In this paper, we present the integration of DODM into a real-time adventure- style dungeon game called EMPath. We describe the game world as well as the modifications that had to be made to the DM as the result of integrating with a concrete, playable experience. These changes include the development of new story evaluation fea- tures, improving drama management move refiners and creating a new player model. We also describe the results of a play test comparing player experiences with the drama manager on and off.

Topics: Spring

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HOW TO CITE:

Anne Sullivan||Sherol Chen||Michael Mateas From Abstraction to Reality: Integrating Drama Management into a Playable Game Experience Papers from the 2009 AAAI Spring Symposium (2009) .

Anne Sullivan||Sherol Chen||Michael Mateas From Abstraction to Reality: Integrating Drama Management into a Playable Game Experience Spring 2009, .

Anne Sullivan||Sherol Chen||Michael Mateas (2009). From Abstraction to Reality: Integrating Drama Management into a Playable Game Experience. Papers from the 2009 AAAI Spring Symposium, .

Anne Sullivan||Sherol Chen||Michael Mateas. From Abstraction to Reality: Integrating Drama Management into a Playable Game Experience. Papers from the 2009 AAAI Spring Symposium 2009 p..

Anne Sullivan||Sherol Chen||Michael Mateas. 2009. From Abstraction to Reality: Integrating Drama Management into a Playable Game Experience. "Papers from the 2009 AAAI Spring Symposium". .

Anne Sullivan||Sherol Chen||Michael Mateas. (2009) "From Abstraction to Reality: Integrating Drama Management into a Playable Game Experience", Papers from the 2009 AAAI Spring Symposium, p.

Anne Sullivan||Sherol Chen||Michael Mateas, "From Abstraction to Reality: Integrating Drama Management into a Playable Game Experience", Spring, p., 2009.

Anne Sullivan||Sherol Chen||Michael Mateas. "From Abstraction to Reality: Integrating Drama Management into a Playable Game Experience". Papers from the 2009 AAAI Spring Symposium, 2009, p..

Anne Sullivan||Sherol Chen||Michael Mateas. "From Abstraction to Reality: Integrating Drama Management into a Playable Game Experience". Papers from the 2009 AAAI Spring Symposium, (2009): .

Anne Sullivan||Sherol Chen||Michael Mateas. From Abstraction to Reality: Integrating Drama Management into a Playable Game Experience. Spring[Internet]. 2009[cited 2023]; .


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