Abstract:
The Handy Board is a robot controller board widely used in undergraduate education. It has a feature set optimized for mo-bile robotics in the classroom, including Interactive C, an easy-to-use development environment. This paper analyzes the features that made the Handy Board successful, provides a framework for understanding tradeoffs in the com-pu-ta-tion-al power of embedded systems and the de-vel-op-ment environments that can be used with them, and presents plans for a next-generation Handy Board design.