Proceedings:
Integrated Planning Applications
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Papers from the 1995 AAAI Spring Symposium
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Abstract:
We describe the ZAROFF system, a plan-based controller for the player who is "it" in a game of hide and seek. The system features visually realistic human figure animation including realistic human locomotion. We discuss the planner’s interaction with a changing environmento which it has limited perceptual access.
Spring
Papers from the 1995 AAAI Spring Symposium