In 2010, AIIDE will host the StarCraft AI competition. This event enables researchers to evaluate their systems in a commercial real-time strategy game. Participants are given the task of building the best performing bot for StarCraft: Brood War, which was released by Blizzard Entertainment in 1998. The goals of the competition are to provide a testbed for AI and to promote game AI research by exhibiting techniques in an immensely popular game. It includes participants from several universities, industry professionals, and StarCraft enthusiasts.