Published:
2014-11-05
Proceedings:
Proceedings of the AAAI Conference on Human Computation and Crowdsourcing, 2
Volume
Issue:
Vol. 2 (2014): Second AAAI Conference on Human Computation and Crowdsourcing
Track:
Works in Progress
Downloads:
Abstract:
Games With a Purpose can enable an intelligent agent to persistently and pervasively sense the real world by using game players as reconfigurable sensors. We propose a technique whereby an intelligent agent incentivizes players to collect data by translating data collection tasks into a series of quests played on a mobile device. In this paper, we define the concept of Proactive Sensing and provide a framework for Game-Based Proactive Sensing that can adapt games and narrative that optimizes for data collection and long-term player engagement.
DOI:
10.1609/hcomp.v2i1.13176
HCOMP
Vol. 2 (2014): Second AAAI Conference on Human Computation and Crowdsourcing
ISBN 978-1-57735-682-0