The AIIDE 2015 Workshop Program

Authors

  • Camille Barot North Carolina State University
  • Michael Buro University of Alberta
  • Michael Cook Goldsmiths, University of London
  • Mirjam Palosaari Eladhari Stockholm University
  • Boyang “Albert” Li Disney Research
  • Antonios Liapis University of Malta
  • Magnus Johansson Uppsala University
  • Josh McCoy American University
  • Santiago Ontañón Drexel University
  • Jonathan Rowe North Carolina State University
  • Emmett Tomai University of Texas Rio Grande Valley
  • Harko Verhagen Stockholm University
  • Alexander Zook Georgia Institute of Technology

DOI:

https://doi.org/10.1609/aimag.v37i2.2660

Abstract

The workshop program at the Eleventh Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment was held November 14–15, 2015 at the University of California, Santa Cruz, USA. The program included 4 workshops (one of which was a joint workshop): Artificial Intelligence in Adversarial Real-Time Games, Experimental AI in Games, Intelligent Narrative Technologies and Social Believability in Games, and Player Modeling. This article contains the reports of three of the four workshops.

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Published

2016-07-04

How to Cite

Barot, C., Buro, M., Cook, M., Eladhari, M. P., Li, B. “Albert”, Liapis, A., Johansson, M., McCoy, J., Ontañón, S., Rowe, J., Tomai, E., Verhagen, H., & Zook, A. (2016). The AIIDE 2015 Workshop Program. AI Magazine, 37(2), 91-94. https://doi.org/10.1609/aimag.v37i2.2660

Issue

Section

Workshop Reports