RoboCup: A Challenge Problem for AI

Authors

  • Hiroaki Kitano
  • Minoru Asada
  • Yasuo Kuniyoshi
  • Itsuki Noda
  • Eiichi Osawa
  • Hitoshi Matsubara

DOI:

https://doi.org/10.1609/aimag.v18i1.1276

Abstract

The Robot World-Cup Soccer (RoboCup) is an attempt to foster AI and intelligent robotics research by providing a standard problem where a wide range of technologies can be integrated and examined. The first RoboCup competition will be held at the Fifteenth International Joint Conference on Artificial Intelligence in Nagoya, Japan. A robot team must actually perform a soccer game, incorporating various technologies, including design principles of autonomous agents, multiagent collaboration, strategy acquisition, real-time reasoning, robotics, and sensor fusion. RoboCup is a task for a team of multiple fast-moving robots under a dynamic environment. Although RoboCup's final target is a world cup with real robots, RoboCup offers a software platform for research on the software aspects of RoboCup. This article describes technical challenges involved in RoboCup, rules, and the simulation environment.

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Published

1997-03-15

How to Cite

Kitano, H., Asada, M., Kuniyoshi, Y., Noda, I., Osawa, E., & Matsubara, H. (1997). RoboCup: A Challenge Problem for AI. AI Magazine, 18(1), 73. https://doi.org/10.1609/aimag.v18i1.1276

Issue

Section

Articles