Using AI Techniques in a Serious Game for Socio-Moral Reasoning Development

Authors

  • Ange Tato Université du Québec à Montréal
  • Roger Nkambou Université du Québec À Montréal
  • Aude Dufresne Université de Montréal

DOI:

https://doi.org/10.1609/aaai.v34i09.7066

Abstract

We present a serious game designed to help players/learners develop socio-moral reasoning (SMR) maturity. It is based on an existing computerized task that was converted into a game to improve the motivation of learners. The learner model is computed using a hybrid deep learning architecture, and adaptation rules are provided by both human experts and machine learning techniques. We conducted some experiments with two versions of the game (the initial version and the adaptive version with AI-Based learner modeling). The results show that the adaptive version provides significant better results in terms of learning gain.

Downloads

Published

2020-04-03

How to Cite

Tato, A., Nkambou, R., & Dufresne, A. (2020). Using AI Techniques in a Serious Game for Socio-Moral Reasoning Development. Proceedings of the AAAI Conference on Artificial Intelligence, 34(09), 13420-13427. https://doi.org/10.1609/aaai.v34i09.7066

Issue

Section

EAAI Symposium: Full Papers