Learning to Communicate Implicitly by Actions

Authors

  • Zheng Tian University College London
  • Shihao Zou University College London
  • Ian Davies University College London
  • Tim Warr University College London
  • Lisheng Wu University College London
  • Haitham Bou Ammar Huawei R&D
  • Jun Wang University College London

DOI:

https://doi.org/10.1609/aaai.v34i05.6217

Abstract

In situations where explicit communication is limited, human collaborators act by learning to: (i) infer meaning behind their partner's actions, and (ii) convey private information about the state to their partner implicitly through actions. The first component of this learning process has been well-studied in multi-agent systems, whereas the second — which is equally crucial for successful collaboration — has not. To mimic both components mentioned above, thereby completing the learning process, we introduce a novel algorithm: Policy Belief Learning (PBL). PBL uses a belief module to model the other agent's private information and a policy module to form a distribution over actions informed by the belief module. Furthermore, to encourage communication by actions, we propose a novel auxiliary reward which incentivizes one agent to help its partner to make correct inferences about its private information. The auxiliary reward for communication is integrated into the learning of the policy module. We evaluate our approach on a set of environments including a matrix game, particle environment and the non-competitive bidding problem from contract bridge. We show empirically that this auxiliary reward is effective and easy to generalize. These results demonstrate that our PBL algorithm can produce strong pairs of agents in collaborative games where explicit communication is disabled.

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Published

2020-04-03

How to Cite

Tian, Z., Zou, S., Davies, I., Warr, T., Wu, L., Ammar, H. B., & Wang, J. (2020). Learning to Communicate Implicitly by Actions. Proceedings of the AAAI Conference on Artificial Intelligence, 34(05), 7261-7268. https://doi.org/10.1609/aaai.v34i05.6217

Issue

Section

AAAI Technical Track: Multiagent Systems