AAAI Publications, Workshops at the Twenty-Ninth AAAI Conference on Artificial Intelligence

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Agent Partitioning with Reward/Utility-Based Impact
William Curran, Adrian Agogino, Kagan Tumer

Last modified: 2015-04-01

Abstract


Reinforcement learning with reward shaping is a well established but often computationally expensive approach to large multiagent systems. Agent partitioning can reduce this computational complexity by treating each partition of agents as an independent problem. We introduce a novel agent partitioning approach called Reward/Utility-Based Impact (RUBI). RUBI finds an effective partitioning of agents while requiring no prior domain knowledge, improves performance by discovering a non-trivial agent partitioning, and leads to faster simulations. We test RUBI in the Air Traffic Flow Management Problem (ATFMP), where there are tens of thousands of aircraft affecting the system and no obvious similarity metric between agents. When partitioning with RUBI in the ATFMP, there is a 37% increase in performance, with a 510x speed increase over non-partitioning approaches. Additionally, RUBI matches the performance of the current domain-dependent ATFMP gold standard using no prior knowledge and with 10% faster performance.

Keywords


Multiagent Systems

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