AAAI Publications, Seventh Intelligent Narrative Technologies Workshop

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Opportunistic Storytelling: An Experience-Oriented Strategy for Playable Interactive Narratives
Emmett Tomai

Last modified: 2014-10-23

Abstract


AI research in interactive narrative often lacks specificity as to the player experience it is trying to enable. In this paper, we consider a set of desirable elements from narrative and interactive experiences, and show by looking at playable experiences from industry and academia that combining them has the potential to be limited or self-defeating. To address these issues, we propose opportunistic storytelling, a set of design principles for near-term playable interactive narratives.

Keywords


interactive narrative; video games; game design

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