AAAI Publications, Sixth AAAI Conference on Human Computation and Crowdsourcing

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EURECA: Enhanced Understanding of Real Environments via Crowd Assistance
Sai R. Gouravajhala, Jinyeong Yim, Karthik Desingh, Yanda Huang, Odest Chadwicke Jenkins, Walter S. Lasecki

Last modified: 2018-06-15

Abstract


Indoor robots hold the promise of automatically handling mundane daily tasks, helping to improve access for people with disabilities, and providing on-demand access to remote physical environments. Unfortunately, the ability to understand never-before-seen objects in scenes where new items may be added (e.g., purchased) or altered (e.g., damaged) on a regular basis remains an open challenge for robotics.  In this paper, we introduce EURECA, a mixed-initiative system that leverages online crowds of human contributors to help robots robustly identify 3D point cloud segments corresponding to user-referenced objects in near real-time. EURECA allows robots to understand multi-object 3D scenes on-the-fly (in ~40 seconds) by providing groups of non-expert crowd workers with intelligent tools that can segment objects more quickly (~70% faster) and more accurately (6% higher F1 score) than individuals. More broadly, EURECA introduces the first real-time crowdsourcing tool that addresses the challenge of learning about new objects in real-world settings, creating a new source of data for training robots online, as well as a platform for studying mixed-initiative crowdsourcing workflows for understanding 3D scenes.

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