AAAI Publications, The Thirtieth International Flairs Conference

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Interaction Semantics versus Interaction Syntax in Data Visualization and Exploration: Design, Implementation and Utilization of Meme Media
Jun Fujima, Klaus P. Jantke, Oksana Arnold, Bernd Schmidt

Last modified: 2017-05-03

Abstract


Humans do not interact with digital systems for the pleasure of clicking buttons. Interactions, in particular those that are quite complex, time-consuming, and sometimes tedious aim at problem solving. Wicked problems are particularly tough. They are characterized by the phenomenon that they tend to change when being tackled. One may see the interaction’s semantics as the outcome which–in the case of those wicked problems, at least–is initially unforseeable. The treatment of wicked problems motivates a certain paradigmatic shift from conventional tools to intelligent assistant systems. However intelligent the digital assistant system, the syntax of human system interaction may be formally represented and is comparably simple in structure. How does such a simple interaction syntax lead to the emergence of intelligent solutions? To what extent do very high expectations of functionality and service impose requirements on the syntax behind? Original concepts of meme media lead both to theoretical insights and to some practical solutions to wicked problems. Data analysis, visualization, and exploration is an attractive application domain. Concepts of interactions scenarios, a meme media implementation, and an application case study are presented.

Keywords


Data Analysis, Visualization and Exploration; Meme Media; Intelligent Assistant Systems; User Modeling; Theory of Mind Modeling; Theory of Mind Induction

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