Browse Title Index


 
Scheduled Conference Title
 
Sixth Artificial Intelligence and Interactive Digital Entertainment Conference DHPA* and SHPA*: Efficient Hierarchical Pathfinding in Dynamic and Static Game Worlds Abstract
Alexander William Kring, Alex J Champandard, Nick Samarin
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference Directing Intentional Superposition Manipulation Abstract
Justus Robertson, Adam Amos-Binks, R. Michael Young
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference Distance-Based Construction Behaviors for Dynamic Grid-Based Worlds Abstract
Charles Emory Myers, Pushpak Arun Karnick
 
Tenth Artificial Intelligence and Interactive Digital Entertainment Conference Domain-Specific Sentiment Classification for Games-Related Tweets Abstract
Trevor Sarratt, Soja-Marie Morgens, Arnav Jhala
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference Draft-Analysis of the Ancients: Predicting Draft Picks in DotA 2 using Machine Learning Abstract
Adam Summerville, Michael Cook, Ben Steenhuisen
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference Dream Machine: A Creative and Autonomous Machine for Creating Stories and Worlds Abstract
Mário Escarce Junior
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference Dynamic and Accelerated Partial Order Planning for Interactive Narratives Abstract
Xun Zhang, Bhuvana C. Inampudi, Norman I. Badler, Mubbasir Kapadia
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference Dynamic Epistemic Logic in Game Design Abstract
Javier M. Torres
 
Tenth Artificial Intelligence and Interactive Digital Entertainment Conference Educational Neurogaming: EEG-Controlled Videogames as Interactive Teaching Tools For Introductory Neuroscience Abstract
David Schwarz, Vivek Subramanian, Katie Zhuang, Christine Adamczyk
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference Effects of Self-Knowledge: Once Bitten Twice Shy Abstract
Vadim Bulitko
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference Ember, Toward Salience-Based Cinematic Generation Abstract
Bradley Alan Cassell, R. Michael Young
 
Eighth Artificial Intelligence and Interactive Digital Entertainment Conference Embracing the Bias of the Machine: Exploring Non-Human Fitness Functions Abstract
Arne Eigenfeldt
 
Eighth Artificial Intelligence and Interactive Digital Entertainment Conference Emergent Remix Culture in an Anonymous Collaborative Art System Abstract
Kathleen Tuite, Adam M. Smith
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference Emerging Sounds Through Implicit Cooperation: A Novel Model for Dynamic Music Generation Abstract
Mário Escarce Junior, Georgia Rossmann Martins, Leandro Soriano Marcolino, Yuri Tavares dos Passos
 
Tenth Artificial Intelligence and Interactive Digital Entertainment Conference Emotion-Based Interactive Storytelling with Artificial Intelligence Abstract
Sergio Poo Hernandez, Vadim Bulitko, Emilie St. Hilaire
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference Empirical Evaluation of the Automatic Generation of a Component-Based Software Architecture for Games Abstract
David Llansó, Pedro Pablo Gómez-Martín, Marco Antonio Gómez-Martín, Pedro Antonio González-Calero
 
Seventh Artificial Intelligence and Interactive Digital Entertainment Conference Employing Fuzzy Concept for Digital Improvisational Theatre Abstract
Brian Magerko, Peter Dohogne, Chris Deleon
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference Endless Web Abstract
Gillian Smith, Alexei Othenin-Girard, Jim Whitehead, Noah Wardrip-Fruin
 
Fourteenth Artificial Intelligence and Interactive Digital Entertainment Conference Engaging Turn-Based Combat in the Children of the Galaxy Videogame Abstract
Pavel Šmejkal, Jakub Gemrot
 
Eighth Artificial Intelligence and Interactive Digital Entertainment Conference Enhancing the Believability of Character Behaviors Using Non-Verbal Cues Abstract
Neesha Desai, Duane Szafron
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference Evaluating Analogy-Based Story Generation: An Empirical Study Abstract
Jichen Zhu, Santiago Ontanon
 
Eighth Artificial Intelligence and Interactive Digital Entertainment Conference Evaluating Competitive Game Balance with Restricted Play Abstract
Alexander Jaffe, Alex Miller, Erik Andersen, Yun-En Liu, Anna Karlin, Zoran Popovic
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference Evaluating Planning-Based Experience Managers for Agency and Fun in Text-Based Interactive Narrative Abstract
Alejandro Jose Ramirez, Vadim Bulitko, Marcia Spetch
 
Tenth Artificial Intelligence and Interactive Digital Entertainment Conference Evaluating Play Trace (Dis)similarity Metrics Abstract
Joseph Carter Osborn, Ben Samuel, Joshua Allen McCoy, Michael Mateas
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference Evaluating the Pairwise Event Salience Hypothesis in Indexter Abstract
Christopher Kives, Stephen G. Ware, Lewis J. Baker
 
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