Browse Title Index


 
Scheduled Conference Title
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference Analyzing Expressionist Grammars by Reduction to Symbolic Visibly Pushdown Automata Abstract
Joseph C. Osborn, James Ryan, Michael Mateas
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference Analyzing Stealth Games with Distractions Abstract
Alexander Borodovski, Clark Verbrugge
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference Answer Set Programming in Proofdoku Abstract
Adam M. Smith
 
Seventh Artificial Intelligence and Interactive Digital Entertainment Conference Any-Angle Path Planning for Computer Games Abstract
Peter Kai Yue Yap, Neil Burch, Robert C. Holte, Jonathan Schaeffer
 
Sixth Artificial Intelligence and Interactive Digital Entertainment Conference Applying Goal-Driven Autonomy to StarCraft Abstract
Ben George Weber, Michael Mateas, Arnav Jhala
 
Eighth Artificial Intelligence and Interactive Digital Entertainment Conference Applying Learning by Observation and Case-Based Reasoning to Improve Commercial RTS Game AI Abstract
Glen Robertson
 
Workshops at the Seventh Artificial Intelligence and Interactive Digital Entertainment Conference Approaching a Player Model of Game Story Comprehension Through Affordance in Interactive Narrative Abstract
R. Michael Young, Rogelio Cardona-Rivera
 
Tenth Artificial Intelligence and Interactive Digital Entertainment Conference Architectural Issues for Compositional Dialog in Games Abstract
Ian D. Horswill
 
Eighth Artificial Intelligence and Interactive Digital Entertainment Conference Artificial Intelligence and Personalization Opportunities for Serious Games Abstract
António Brisson, Gonçalo Pereira, Rui Prada, Ana Paiva, Sandy Louchart, Neil Suttie, Theo Lim, Ricardo Abreu Lopes, Rafael Bidarra, Francesco Bellotti, Milos Kravcik, Manuel Fradinho Oliveira
 
Tenth Artificial Intelligence and Interactive Digital Entertainment Conference Artik: Articulation and Dynamics from Structural Pattern Analysis Abstract
Eliot Handelman, Andie J. Sigler
 
Eighth Artificial Intelligence and Interactive Digital Entertainment Conference Assistant Agents for Sequential Planning Problems Abstract
Owen Macindoe
 
Tenth Artificial Intelligence and Interactive Digital Entertainment Conference Asymmetric Virtual Environments: Exploring the Effects of Avatar Colors on Performance Abstract
Ignacio X. Domínguez, David L. Roberts
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference Automated Decomposition of Game Maps Abstract
Kári Halldórsson, Yngvi Björnsson
 
Fourteenth Artificial Intelligence and Interactive Digital Entertainment Conference Automated Game Design via Conceptual Expansion Abstract
Matthew Guzdial, Mark Riedl
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference Automated Gameplay Generation from Declarative World Representations Abstract
Justus Robertson, R. Michael Young
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference Automated Generation of Conversational Non Player Characters Abstract
Grant Pickett, Foaad Khosmood, Allan Fowler
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference Automated Generation of Diverse NPC-Controlling FSMs Using Nondeterministic Planning Techniques Abstract
Alexandra Coman, Hector Munoz-Avila
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference Automated Screenplay Annotation for Extracting Storytelling Knowledge Abstract
David R. Winer, R. Michael Young
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference Automatic Harmonization Using a Hidden Semi-Markov Model Abstract
Ryan Groves
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference Automatic Learning of Combat Models for RTS Games Abstract
Alberto Uriarte, Santiago Ontañón
 
Eighth Artificial Intelligence and Interactive Digital Entertainment Conference Automatic Orchestration for Automatic Composition Abstract
Eliot Handelman, Andie Sigler, David Donna
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference Automatic Real-Time Music Generation for Games Abstract
Steve Engels, Tiffany Tong, Fabian Chan
 
Workshops at the Seventh Artificial Intelligence and Interactive Digital Entertainment Conference Automaticity and Expressive Behavior in Virtual Actors: Notes on the Organization of Mammalian Behavior Systems Abstract
Ian D. Horswill
 
Tenth Artificial Intelligence and Interactive Digital Entertainment Conference Automating Direct Speech Variations in Stories and Games Abstract
Stephanie M. Lukin, James O. Ryan, Marilyn A. Walker
 
Eighth Artificial Intelligence and Interactive Digital Entertainment Conference Autonomy in Music-Generating Systems Abstract
Oliver Roland Bown, Aengus Martin
 
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