Browse Title Index


 
Scheduled Conference Title
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference A Skill-Based Framework for the Generation and Presentation of Educational Videogame Content Abstract
Britton Horn
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference A Social Robot as a Card Game Player Abstract
Filipa Correia, Patrícia Alves-Oliveira, Tiago Ribeiro, Francisco S. Melo, Ana Paiva
 
Seventh Artificial Intelligence and Interactive Digital Entertainment Conference A Sparse Grid Representation for Dynamic Three-Dimensional Worlds Abstract
Nathan R. Sturtevant
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference A Specialized Corpus for Film Understanding Abstract
David R. Winer, Joseph P. Magliano, James A. Clinton, Aidan Osterby, Thomas Ackerman, R. Michael Young
 
Seventh Artificial Intelligence and Interactive Digital Entertainment Conference A Step Towards the Future of Role-Playing Games: The SpyFeet Mobile RPG Project Abstract
Aaron A. Reed, Ben Samuel, Anne Sullivan, Ricky Grant, April Grow, Justin Lazaro, Jennifer Mahal, Sri Kurniawan, Marilyn Walker, Noah Wardrip-Fruin
 
Eighth Artificial Intelligence and Interactive Digital Entertainment Conference A Temporal Data-Driven Player Model for Dynamic Difficulty Adjustment Abstract
Alexander E. Zook, Mark O. Riedl
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference A Tripartite Plan-Based Model of Narrative for Narrative Discourse Generation Abstract
Camille Barot, Colin Murray Potts, R. Michael Young
 
Fourteenth Artificial Intelligence and Interactive Digital Entertainment Conference A User Study on Learning from Human Demonstration Abstract
Brandon Packard, Santiago Ontanon
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference A Vision for Continuous Automated Game Design Abstract
Michael Cook
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference A/B-Test of Retention and Monetization Using the Cox Model Abstract
Markus Viljanen, Antti Airola, Jukka Heikkonen, Tapio Pahikkala
 
Fourteenth Artificial Intelligence and Interactive Digital Entertainment Conference Action Abstractions for Combinatorial Multi-Armed Bandit Tree Search Abstract
Rubens O. Moraes, Julian R. H. Mariño, Levi H. S. Lelis, Mario A. Nascimento
 
Eighth Artificial Intelligence and Interactive Digital Entertainment Conference Adapting AI Behaviors To Players in Driver San Francisco: Hinted-Execution Behavior Trees Abstract
Sergio Ocio
 
Tenth Artificial Intelligence and Interactive Digital Entertainment Conference Adapting Automatic Speech Recognition for Foreign Language Learners in a Serious Game Abstract
Joshua Travis Winebarger
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference Adaptive Storytelling Through User Understanding Abstract
Michael Garber-Barron, Mei Si
 
Sixth Artificial Intelligence and Interactive Digital Entertainment Conference Adversarial Navigation Mesh Alteration Abstract
David Hunter Hale, G. Michael Youngblood
 
Eighth Artificial Intelligence and Interactive Digital Entertainment Conference Adversarial Planning for Multi-Agent Pursuit-Evasion Games in Partially Observable Euclidean Space Abstract
Eric Raboin, Ugur Kuter, Dana Nau, S. K. Gupta
 
Eighth Artificial Intelligence and Interactive Digital Entertainment Conference Adversarial Policy Switching with Application to RTS Games Abstract
Brian King, Alan Fern, Jesse Hostetler
 
Eighth Artificial Intelligence and Interactive Digital Entertainment Conference Aesthetic Considerations for Automated Platformer Design Abstract
Michael Cook, Simon Colton, Alison Pease
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference Aesthetic Interleaving of Character Performance Requests Abstract
Daniel G. Shapiro, Larry LeBron, Andrew Stern, Michael Mateas
 
Fourteenth Artificial Intelligence and Interactive Digital Entertainment Conference Affect-Based Early Prediction of Player Mental Demand and Engagement for Educational Games Abstract
Joseph B. Wiggins, Mayank Kulkarni, Wookhee Min, Bradford Mott, Kristy Elizabeth Boyer, Eric Wiebe, James Lester
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference AI Authoring for Virtual Characters in Conflict Abstract
Paulo Gomes, Arnav Jhala
 
Sixth Artificial Intelligence and Interactive Digital Entertainment Conference AI for Herding Sheep Abstract
Peter I. Cowling, Christian Gmeinwieser
 
Seventh Artificial Intelligence and Interactive Digital Entertainment Conference AI for Massive Multiplayer Online Strategy Games Abstract
Alexandre Miguel Barata, Pedro Alexandre Santos, Rui Prada
 
Sixth Artificial Intelligence and Interactive Digital Entertainment Conference AIIDE 2010 StarCraft Competition Abstract
Ben Weber
 
Eighth Artificial Intelligence and Interactive Digital Entertainment Conference AIIDE 2012 StarCraft Competition Abstract
Michael Buro, David Churchill
 
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