Browse Title Index


 
Scheduled Conference Title
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference A General Level Design Editor for Co-Creative Level Design Abstract
Matthew James Guzdial, Jonathan Chen, Shao-Yu Chen, Mark Riedl
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference A Generative Framework of Generativity Abstract
Kate Compton, Michael Mateas
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference A Possible Worlds Model of Belief for State-Space Narrative Planning Abstract
Alireza Shirvani, Stephen G. Ware, Rachelyn Farrell
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference A Proposal for a Unified Agent Behaviour Framework Abstract
Javier M. Torres
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference A Recommender System for Hero Line-Ups in MOBA Games Abstract
Lucas Hanke, Luiz Chaimowicz
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference A Sandbox for Modeling Social AI Abstract
Ethan Christopher Robison
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference A Skill-Based Framework for the Generation and Presentation of Educational Videogame Content Abstract
Britton Horn
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference A Social Robot as a Card Game Player Abstract
Filipa Correia, PatrĂ­cia Alves-Oliveira, Tiago Ribeiro, Francisco S. Melo, Ana Paiva
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference A Specialized Corpus for Film Understanding Abstract
David R. Winer, Joseph P. Magliano, James A. Clinton, Aidan Osterby, Thomas Ackerman, R. Michael Young
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference A Vision for Continuous Automated Game Design Abstract
Michael Cook
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference A/B-Test of Retention and Monetization Using the Cox Model Abstract
Markus Viljanen, Antti Airola, Jukka Heikkonen, Tapio Pahikkala
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference Algorithm Selection in Zero-Sum Computer Games Abstract
Anderson Rocha Tavares
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference An Analysis of Model-Based Heuristic Search Techniques for StarCraft Combat Scenarios Abstract
David Churchill, Zeming Lin, Gabriel Synnaeve
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference An Empirical Evaluation of a Generative Method for the Expression of Personality Traits through Action Choice Abstract
Julio Cesar Bahamon, R. Michael Young
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference Analyzing Expressionist Grammars by Reduction to Symbolic Visibly Pushdown Automata Abstract
Joseph C. Osborn, James Ryan, Michael Mateas
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference Answer Set Programming in Proofdoku Abstract
Adam M. Smith
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference Automated Screenplay Annotation for Extracting Storytelling Knowledge Abstract
David R. Winer, R. Michael Young
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference Balancing Zero-Sum Games with One Variable per Strategy Abstract
Albert Julius Liu, Steve Marschner
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference Bardic: Generating Multimedia Narratives for Game Logs Abstract
Camille Barot, Michael Branon, Rogelio E. Cardona-Rivera, Markus Eger, Michelle Glatz, Nancy Green, James Mattice, Colin M. Potts, Justus Robertson, Makiko Shukonobe, Laura Tateosian, Brandon R. Thorne, R. Michael Young
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference Bardo: Emotion-Based Music Recommendation for Tabletop Role-Playing Games Abstract
Rafael R. Padovani, Lucas N. Ferreira, Levi H. S. Lelis
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference Building on Word Animacy to Determine Coreference Chain Animacy in Cultural Narratives Abstract
Labiba Jahan, Geeticka Chauhan, Mark A. Finlayson
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference Causal Link Semantics for Narrative Planning Using Numeric Fluents Abstract
Rachelyn Farrell, Stephen G. Ware
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference Character Beliefs in Story Generation Abstract
Markus Eger, Chris Martens
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference Character Focused Narrative Models for Computational Storytelling Abstract
Leonid Berov
 
Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference Combining Strategic Learning with Tactical Search in Real-Time Strategy Games Abstract
Nicolas A. Barriga, Marius Stanescu, Michael Buro
 
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