Browse Title Index


 
Scheduled Conference Title
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference A Cognitive-Based Model of Flashbacks for Computational Narratives Abstract
Hui-Yin Wu, Michael Young, Marc Christie
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference A Computational Model Based on Symmetry for Generating Visually Pleasing Maps of Platform Games Abstract
Julian R. H. Mariño, Levi H. S. Lelis
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference A Framework for Playable Social Dialogue Abstract
Mike Treanor, Josh McCoy, Anne Sullivan
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference A Generalized Multidimensional Evaluation Framework for Player Goal Recognition Abstract
Wookhee Min, Alok Baikadi, Bradford Mott, Jonathan Rowe, Barry Liu, Eun Young Ha, James Lester
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference A Generic Approach for Player Modeling Using Event-Trait Mapping and Feature Weighting Abstract
M. Akif Gunes, Gokhan Solak, Ugur Akin, Omer Erden, Sanem Sariel
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference A Model of Superposed States Abstract
Justus Robertson, R. Michael Young
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference A Programming Model for Boss Encounters in 2D Action Games Abstract
Kristin Siu, Eric Butler, Alexander Zook
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference An Approach to Domain Transfer in Procedural Content Generation of Two-Dimensional Videogame Levels Abstract
Sam Snodgrass, Santiago Ontanon
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference An Environment for Transforming Game Character Animations Based on Nationality and Profession Personality Stereotypes Abstract
Funda Durupinar, Kuan Wang, Ani Nenkova, Norman Badler
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference An Expressive Dilemma Generation Model for Players and Artificial Agents Abstract
Sarah Harmon
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference Analyzing Stealth Games with Distractions Abstract
Alexander Borodovski, Clark Verbrugge
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference Best-Fit Action-Cost Domain Model Acquisition and Its Application to Authorship in Interactive Narrative Abstract
Thomas Hayton, Peter Gregory, Alan Lindsay, Julie Porteous
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference Building Helpful Virtual Agents Using Plan Recognition and Planning Abstract
Christopher Geib, Janith Weerasinghe, Sergey Matskevich, Pavan Kantharaju, Bart Craenen, Ronald P. A. Petrick
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference Characters Who Speak Their Minds: Dialogue Generation in Talk of the Town Abstract
James Ryan, Michael Mateas, Noah Wardrip-Fruin
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference ClueGen: An Exploration of Procedural Storytelling in the Format of Murder Mystery Games Abstract
Andrew Stockdale
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference Co-Creative Drawing Agent with Object Recognition Abstract
Nicholas Mark Davis, Chih-Pin Hsiao, Kunwar Yashraj Singh, Brian Magerko
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference Combining Gameplay Data with Monte Carlo Tree Search to Emulate Human Play Abstract
Sam Devlin, Anastasija Anspoka, Nick Sephton, Peter I. Cowling, Jeff Rollason
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference Computatrum Personae: Toward a Role-Based Taxonomy of (Computationally Assisted) Performance Abstract
Ben Samuel, James Ryan, Adam Summerville, Michael Mateas, Noah Wardrip-Fruin
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference Contained: Using Multiplayer Online Games to Quantify Success of Collaborative Group Behavior Abstract
Damian Debkowski, Andrew Marrero, Nicole Yson, Li Yin, Yichen Yue, Seth Frey, Mubbasir Kapadia
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference Data Driven Sokoban Puzzle Generation with Monte Carlo Tree Search Abstract
Bilal Kartal, Nick Sohre, Stephen J. Guy
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference Dear Leader’s Happy Story Time: A Party Game Based on Automated Story Generation Abstract
Ian D. Horswill
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference Deep Static and Dynamic Level Analysis: A Study on Infinite Mario Abstract
Matthew James Guzdial, Nathan Sturtevant, Boyang Li
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference Demonstration-Based Training of Non-Player Character Tactical Behaviors Abstract
John Drake, Alla Safonova, Maxim Likhachev
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference Draft-Analysis of the Ancients: Predicting Draft Picks in DotA 2 using Machine Learning Abstract
Adam Summerville, Michael Cook, Ben Steenhuisen
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference Experiments on Learning Unit-Action Models from Replay Data from RTS Games Abstract
Santiago Ontanon
 
1 - 25 of 59 Items 1 2 3 > >>