Presentations and Authors


Last name A B C D E F G H I J K L M N O P Q R S T U V W X Y Z All
Track:
 

Full Oral Presentation Papers

Fast and Diverse Narrative Planning through Novelty Pruning PDF Erratum
Rachelyn Farrell, Stephen G. Ware
Portfolio Online Evolution in StarCraft PDF
Che Wang, Pan Chen, Yuanda Li, Christoffer Holmgård, Julian Togelius

Poster Papers

An Environment for Transforming Game Character Animations Based on Nationality and Profession Personality Stereotypes PDF
Funda Durupinar, Kuan Wang, Ani Nenkova, Norman Badler
Building Helpful Virtual Agents Using Plan Recognition and Planning PDF
Christopher Geib, Janith Weerasinghe, Sergey Matskevich, Pavan Kantharaju, Bart Craenen, Ronald P. A. Petrick
Characters Who Speak Their Minds: Dialogue Generation in Talk of the Town PDF
James Ryan, Michael Mateas, Noah Wardrip-Fruin
A Cognitive-Based Model of Flashbacks for Computational Narratives PDF
Hui-Yin Wu, Michael Young, Marc Christie

Playable Experiences

Playable Experiences at AIIDE 2016 PDF
Alexander E. Zook, Michael Cook, Eric Butler, Kristin Siu, Matthew Guzdial, Mark Riedl, James Ryan, Ben Samuel, Adam Summerville, Michael Mateas, Noah Wardrip-Fruin

W2: Experimental AI in Games

Proceduralist Readings, Procedurally PDF
Chris Martens, Adam Summerville, Michael Mateas, Joseph Osborn, Sarah Harmon, Noah Wardrip-Fruin, Arnav Jhala
Juke Joint: Characters Who Are Moved By Music PDF
James Ryan, Tyler Brothers, Michael Mateas, Noah Wardrip-Fruin
Computatrum Personae: Toward a Role-Based Taxonomy of (Computationally Assisted) Performance PDF
Ben Samuel, James Ryan, Adam Summerville, Michael Mateas, Noah Wardrip-Fruin