Presentations and Authors

Last name A B C D E F G H I J K L M N O P Q R S T U V W X Y Z All

Full Oral Presentation Papers

Combining Gameplay Data with Monte Carlo Tree Search to Emulate Human Play PDF
Sam Devlin, Anastasija Anspoka, Nick Sephton, Peter I. Cowling, Jeff Rollason
Rapid Prediction of Player Retention in Free-to-Play Mobile Games PDF
Anders Drachen, Eric Thurston Lundquist, Yungjen Kung, Pranav Rao, Rafet Sifa, Julian Runge, Diego Klabjan
Game Level Generation from Gameplay Videos PDF
Matthew Guzdial, Mark Riedl

Poster Papers

Learning From Stories: Using Crowdsourced Narratives to Train Virtual Agents PDF
Brent Harrison, Mark O. Riedl
A Generalized Multidimensional Evaluation Framework for Player Goal Recognition PDF
Wookhee Min, Alok Baikadi, Bradford Mott, Jonathan Rowe, Barry Liu, Eun Young Ha, James Lester
Characters Who Speak Their Minds: Dialogue Generation in Talk of the Town PDF
James Ryan, Michael Mateas, Noah Wardrip-Fruin
Procedural Generation of Levels for Angry Birds Style Physics Games PDF
Matthew Stephenson, Jochen Renz

Demonstration Papers

Procedural Level Generation for Augmented Reality Games PDF
Sasha Azad, Carl Saldanha, Cheng-Hann Gan, Mark O. Riedl

Playable Experiences

Playable Experiences at AIIDE 2016 PDF
Alexander E. Zook, Michael Cook, Eric Butler, Kristin Siu, Matthew Guzdial, Mark Riedl, James Ryan, Ben Samuel, Adam Summerville, Michael Mateas, Noah Wardrip-Fruin

W2: Experimental AI in Games

Mixed Reality Meets Procedural Content Generation in Video Games PDF
Sasha Azad, Carl Saldanha, Cheng-Hann Gan, Mark O. Riedl
A Model of Superposed States PDF
Justus Robertson, R. Michael Young
Juke Joint: Characters Who Are Moved By Music PDF
James Ryan, Tyler Brothers, Michael Mateas, Noah Wardrip-Fruin
Computatrum Personae: Toward a Role-Based Taxonomy of (Computationally Assisted) Performance PDF
Ben Samuel, James Ryan, Adam Summerville, Michael Mateas, Noah Wardrip-Fruin
Learning Player Tailored Content From Observation: Platformer Level Generation from Video Traces using LSTMs PDF
Adam Summerville, Matthew Guzdial, Michael Mateas, Mark O. Riedl

W3: Player Analytics

Play With Me? Understanding and Measuring the Social Aspect of Casual Gaming PDF
Adam Alsén, Julian Runge, Anders Drachen, Daniel Klapper
The Sensitivity of Retention to In-Game Advertisements: An Exploratory Analysis PDF
Zachary Burns, Isaac Roseboom, Nicholas Ross
Presenting Believable Choices PDF
Justus Robertson, R. Michael Young