Presentations and Authors

Last name A B C D E F G H I J K L M N O P Q R S T U V W X Y Z All

Full Oral Presentation Papers

Co-Creative Drawing Agent with Object Recognition PDF
Nicholas Mark Davis, Chih-Pin Hsiao, Kunwar Yashraj Singh, Brian Magerko
Implementation of an Automated Fire Support Planner PDF
Byron R. Harder, Imre Balogh, Chris Darken
Portfolio Online Evolution in StarCraft PDF
Che Wang, Pan Chen, Yuanda Li, Christoffer Holmgård, Julian Togelius

Poster Papers

An Expressive Dilemma Generation Model for Players and Artificial Agents PDF
Sarah Harmon
Learning From Stories: Using Crowdsourced Narratives to Train Virtual Agents PDF
Brent Harrison, Mark O. Riedl
Best-Fit Action-Cost Domain Model Acquisition and Its Application to Authorship in Interactive Narrative PDF
Thomas Hayton, Peter Gregory, Alan Lindsay, Julie Porteous
A Generalized Multidimensional Evaluation Framework for Player Goal Recognition PDF
Wookhee Min, Alok Baikadi, Bradford Mott, Jonathan Rowe, Barry Liu, Eun Young Ha, James Lester
Recognizing Actions in Motion Trajectories Using Deep Neural Networks PDF
Kunwar Yashraj Singh, Nicholas Davis, Chih-Pin Hsiao, Mikhail Jacob, Krunal Patel, Brian Magerko

W2: Experimental AI in Games

Dear Leader’s Happy Story Time: A Party Game Based on Automated Story Generation PDF
Ian D. Horswill
Predicting Resource Locations in Game Maps Using Deep Convolutional Neural Networks PDF
Scott Lee, Aaron Isaksen, Christoffer Holmgård, Julian Togelius
Proceduralist Readings, Procedurally PDF
Chris Martens, Adam Summerville, Michael Mateas, Joseph Osborn, Sarah Harmon, Noah Wardrip-Fruin, Arnav Jhala