Presentations and Authors


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Track:
 

Full Oral Presentation Papers

Co-Creative Drawing Agent with Object Recognition PDF
Nicholas Mark Davis, Chih-Pin Hsiao, Kunwar Yashraj Singh, Brian Magerko
Combining Gameplay Data with Monte Carlo Tree Search to Emulate Human Play PDF
Sam Devlin, Anastasija Anspoka, Nick Sephton, Peter I. Cowling, Jeff Rollason
Rapid Prediction of Player Retention in Free-to-Play Mobile Games PDF
Anders Drachen, Eric Thurston Lundquist, Yungjen Kung, Pranav Rao, Rafet Sifa, Julian Runge, Diego Klabjan
Demonstration-Based Training of Non-Player Character Tactical Behaviors PDF
John Drake, Alla Safonova, Maxim Likhachev
Implementation of an Automated Fire Support Planner PDF
Byron R. Harder, Imre Balogh, Chris Darken

Poster Papers

Contained: Using Multiplayer Online Games to Quantify Success of Collaborative Group Behavior PDF
Damian Debkowski, Andrew Marrero, Nicole Yson, Li Yin, Yichen Yue, Seth Frey, Mubbasir Kapadia
An Environment for Transforming Game Character Animations Based on Nationality and Profession Personality Stereotypes PDF
Funda Durupinar, Kuan Wang, Ani Nenkova, Norman Badler
Recognizing Actions in Motion Trajectories Using Deep Neural Networks PDF
Kunwar Yashraj Singh, Nicholas Davis, Chih-Pin Hsiao, Mikhail Jacob, Krunal Patel, Brian Magerko

W3: Player Analytics

Play With Me? Understanding and Measuring the Social Aspect of Casual Gaming PDF
Adam Alsén, Julian Runge, Anders Drachen, Daniel Klapper
Predicting Disengagement in Free-to-Play Games with Highly Biased Data PDF
Hanting Xie, Sam Devlin, Daniel Kudenko