Browse Title Index


 
Scheduled Conference Title
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference A Benchmark for StarCraft Intelligent Agents Abstract
Alberto Uriarte, Santiago Ontañón
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference A Data-Driven Approach for Computationally Modeling Players' Avatar Customization Behaviors Abstract
Chong-U Lim, D. Fox Harrell
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference A Factor-Based Exploration of Player's Continuation Desire in Free-to-Play Mobile Games Abstract
Deividas Stankevicius, Hawraa Amira Jady, Anders Drachen, Henrik Schoenau-Fog
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference A Hierarchical MdMC Approach to 2D Video Game Map Generation Abstract
Sam Snodgrass, Santiago Ontanon
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference A Lightweight Algorithm for Procedural Generation of Emotionally Affected Behavior and Appearance Abstract
Yathirajan Brammadesam Manavalan, Vadim Bulitko, Marcia Spetch
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference A Tripartite Plan-Based Model of Narrative for Narrative Discourse Generation Abstract
Camille Barot, Colin Murray Potts, R. Michael Young
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference Aesthetic Interleaving of Character Performance Requests Abstract
Daniel G. Shapiro, Larry LeBron, Andrew Stern, Michael Mateas
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference An Algorithmic Approach to Decorative Content Placement Abstract
Jonathan Tremblay, Clark Verbrugge
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference An Empirical Evaluation of Evaluation Metrics of Procedurally Generated Mario Levels Abstract
Julian R. H. Mariño, Willian M. P. Reis, Levi H. S. Lelis
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference Automated Decomposition of Game Maps Abstract
Kári Halldórsson, Yngvi Björnsson
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference Automated Gameplay Generation from Declarative World Representations Abstract
Justus Robertson, R. Michael Young
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference Automated Generation of Conversational Non Player Characters Abstract
Grant Pickett, Foaad Khosmood, Allan Fowler
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference Automatic Learning of Combat Models for RTS Games Abstract
Alberto Uriarte, Santiago Ontañón
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference Automatic Real-Time Music Generation for Games Abstract
Steve Engels, Tiffany Tong, Fabian Chan
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference Bayesian Clustering of Player Styles for Multiplayer Games Abstract
Aline Normoyle, Shane T. Jensen
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference Capturing the Essence: Towards the Automated Generation of Transparent Behavior Models Abstract
Patrick Schwab, Helmut Hlavacs
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference Ceptre: A Language for Modeling Generative Interactive Systems Abstract
Chris Martens
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference Cinematic, Ambient, Inhabitable Narrative Environments: Story Systems in Search of an Artificial Intelligence Engine Abstract
Steven Nicholas Wingate
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference Comparing Clustering Approaches for Modeling Players' Values through Avatar Construction Abstract
Chong-U Lim, D. Fox Harrell
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference Comparing Player Skill, Game Variants, and Learning Rates Using Survival Analysis Abstract
Aaron Isaksen, Andy Nealen
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference Culturally Appropriate Behavior in Virtual Agents: A Review Abstract
Mashael AlSaleh, Daniela M Romano
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference Designing Story-Centric Games for Player Emotion: A Theoretical Perspective Abstract
Jason Matthew Harley, Jonathan P. Rowe, James C. Lester, Claude Frasson
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference Evaluating the Pairwise Event Salience Hypothesis in Indexter Abstract
Christopher Kives, Stephen G. Ware, Lewis J. Baker
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference Exploring Player Trace Segmentation for Dynamic Play Style Prediction Abstract
Josep Valls-Vargas, Santiago Ontañón, Jichen Zhu
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference Exploring the Use of Role Model Avatars in Educational Games Abstract
Dominic Kao, D. Fox Harrell
 
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