Browse Title Index


 
Scheduled Conference Title
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference A Belief-Desire-Intention Model for Narrative Generation Abstract
Theo Wadsley, Malcolm Ryan
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference A Call for Emotion Modeling in Interactive Storytelling Abstract
Sergio Poo Hernandez, Vadim Bulitko
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference A Conceptual Blending Approach to the Generation of Cognitive Scripts for Interactive Narrative Abstract
Justin Permar, Brian Magerko
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference A Declarative Domain Model Can Serve as Design Document Abstract
David Llansó, Pedro Pablo Gómez-Martín, Marco Antonio Gómez-Martín, Pedro Antonio González-Calero
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference A Generic Method for Classification of Player Behavior Abstract
Marlon Etheredge, Ricardo Lopes, Rafael Bidarra
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference A Modular Reinforcement Learning Framework for Interactive Narrative Planning Abstract
Jonathan P. Rowe, James C. Lester
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference A Nondeterministic Temporal Planning Model for Generating Narratives with Continuous Change in Interactive Storytelling Abstract
Paulo Abelha, Vinicius Gottin, Angelo Ciarlini, Eric Araujo, Antonio Furtado, Bruno Feijo, Fabio Silva, Cesar Pozzer
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference Adaptive Storytelling Through User Understanding Abstract
Michael Garber-Barron, Mei Si
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference AI Authoring for Virtual Characters in Conflict Abstract
Paulo Gomes, Arnav Jhala
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference AIIDE 2013 StarCraft Competition Abstract
Michael Buro, David Churchill
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference AIIDE-13 Organization Abstract
Gita Suthankar
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference An Argument for Large-Scale Breadth-First Search for Game Design and Content Generation via a Case Study of Fling! Abstract
Nathan R. Sturtevant
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference An Authoring Tool to Derive Valid Interactive Scenarios Abstract
Kim Dung Dang, Ronan Champagnat
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference An Exploration Tool for Predicting Stealthy Behaviour Abstract
Jonathan Tremblay, Pedro Andrade Torres, Nir Rikovitch, Clark Verbrugge
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference Automated Generation of Diverse NPC-Controlling FSMs Using Nondeterministic Planning Techniques Abstract
Alexandra Coman, Hector Munoz-Avila
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference Automatic Harmonization Using a Hidden Semi-Markov Model Abstract
Ryan Groves
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference Composing with All Sound Using the FreeSound and Wordnik APIs Abstract
Evan X. Merz
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference CONTACT: A Multimodal Corpus for Studying Expressive Styles and Informing the Design of Individualized Virtual Narrators Abstract
Cheikh Mbengue, David Antonio Gómez Jáuregui, Jean-Claude Martin
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference CorpusDB: Software for Analysis, Storage, and Manipulation of Sound Corpora Abstract
Thomas M. Stoll
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference Creating Playable Social Experiences through Whole-Body Interaction with Virtual Characters Abstract
Daniel G. Shapiro, Josh McCoy, April Grow, Ben Samuel, Andrew Stern, Reid Swanson, Mike Treanor, Michael Mateas
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference Data-Driven Personalized Drama Management Abstract
Hong Yu, Mark Owen Riedl
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference Decision Making Styles as Deviation from Rational Action: A Super Mario Case Study Abstract
Christoffer Holmgård, Julian Togelius, Georgios N. Yannakakis
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference Designer Modeling for Personalized Game Content Creation Tools Abstract
Antonios Liapis, Georgios N. Yannakakis, Julian Togelius
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference Designing an Intelligent Virtual Agent for Social Communication in Autism Abstract
Sara Bernardini, Kaska Porayska-Pomsta, Harini Sampath
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference Designing Procedurally Generated Levels Abstract
Roland van der Linden, Ricardo Lopes, Rafael Bidarra
 
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