Presentations and Authors


Last name A B C D E F G H I J K L M N O P Q R S T U V W X Y Z All
Track:
 

Research Papers -- Oral Presentation

Player Skill Modeling in Starcraft II PDF
Tetske Avontuur, Pieter Spronck, Menno van Zaanen
Viewpoints AI PDF
Mikhail Jacob, Gaëtan Coisne, Akshay Gupta, Ivan Sysoev, Gaurav Gav Verma, Brian Magerko

Demonstrations

Scythe AI: A Tool for Modular Reuse of Game AI PDF
Christopher Dragert, Jorg Kienzle, Clark Verbrugge
Viewpoints AI: Demonstration PDF
Mikhail Jacob, Gaëtan Coisne, Akshay Gupta, Ivan Sysoev, Gaurav Gav Verma, Brian Magerko

Doctoral Consortium

Narrative Extraction, Processing and Generation for Interactive Fiction and Computer Games PDF
Josep Valls-Vargas

Workshop on AI in the Game Design Process

An Exploration Tool for Predicting Stealthy Behaviour PDF
Jonathan Tremblay, Pedro Andrade Torres, Nir Rikovitch, Clark Verbrugge

Workshop on Intelligent Narrative Technologies

Integrating Formal Qualitative Analysis Techniques within a Procedural Narrative Generation System PDF
Ben Anderson Kybartas, Clark Verbrugge
Toward Character Role Assignment for Natural Language Stories PDF
Josep Valls-Vargas, Santiago Ontañón, Jichen Zhu

Workshop on Musical Metacreation

Harmonic Navigator: A Gesture-Driven, Corpus-Based Approach to Music Analysis, Composition, and Performance PDF
Bill Manaris, David Johnson, Yiorgos Vassilandonakis