Research Papers -- Oral Presentation
Designing an Intelligent Virtual Agent for Social Communication in Autism | |
Sara Bernardini, Kaska Porayska-Pomsta, Harini Sampath |
Predicting Army Combat Outcomes in StarCraft | |
Marius Stanescu, Sergio Poo Hernandez, Graham Erickson, Russel Greiner, Michael Buro |
Integrating Monte Carlo Tree Search with Knowledge-Based Methods to Create Engaging Play in a Commercial Mobile Game | |
Daniel Whitehouse, Peter I. Cowling, Edward J. Powley, Jeff Rollason |
Reearch Papers -- Poster Presentation
A Nondeterministic Temporal Planning Model for Generating Narratives with Continuous Change in Interactive Storytelling | |
Paulo Abelha, Vinicius Gottin, Angelo Ciarlini, Eric Araujo, Antonio Furtado, Bruno Feijo, Fabio Silva, Cesar Pozzer |
Workshop on Intelligent Narrative Technologies
A Conceptual Blending Approach to the Generation of Cognitive Scripts for Interactive Narrative | |
Justin Permar, Brian Magerko |
Using Expressive Language Generation to Increase Authorial Leverage | |
Marilyn A. Walker, Jennifer Sawyer, Carolynn Jimenez, Elena Rishes, Grace I. Lin, Zhichao Hu, Jane Pinckard, Noah Wardrip-Fruin |
A Call for Emotion Modeling in Interactive Storytelling | |
Sergio Poo Hernandez, Vadim Bulitko |
Workshop on Musical Metacreation
Organizers | |
Philippe Pasquier |
The Generative Electronic Dance Music Algorithmic System (GEDMAS) | |
Christopher Anderson, Arne Eigenfeldt, Philippe Pasquier |
The Musical Metacreation Weekend: Challenges Arising from the Live Presentation of Musically Metacreative Systems | |
Oliver Roland Bown, Arne Eigenfeldt, Aengus Martin, Benjamin Carey, Philippe Pasquier |
Towards a Taxonomy of Musical Metacreation: Reflections on the First Musical Metacreation Weekend | |
Arne Eigenfeldt, Oliver Bown, Philippe Pasquier, Aengus Martin |